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2nd Workshop on Game Development and Model-Driven Software Development

  • Robert Walter
  • Maic Masuch
  • Mathias Funk
Part of the Lecture Notes in Computer Science book series (LNCS, volume 7522)

Abstract

Succeeding the 1st Workshop on GD&MDSD at last year’s ICEC, this event continues the exchange of both novices and experts in the fields of game development and model-driven software development (MDSD). The overall goal is to further consolidate a platform for researchers and professionals who are interested in the topics of modeling, domain-driven design, and domain-specific languages in the context of game development. This year, we want to focus on future requirements in game design and development and how they can be addressed by MDSD techniques. The workshop covers questions like “how can game design benefit from the language engineering process?”, “what are the pros and cons of visual and textual modeling languages?”, and “how can model-to-model and model-to-text transformations be used to streamline game development workflows?”.

Keywords

Game Development Model-Driven Software Development Domain-Specific Languages Game Modeling Game Authoring Tooling Prototyping 

References

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Copyright information

© IFIP International Federation for Information Processing 2012

Authors and Affiliations

  • Robert Walter
    • 1
  • Maic Masuch
    • 1
  • Mathias Funk
    • 2
  1. 1.Entertainment Computing Group, Department of Computer Science and Cognitive ScienceUniversity of Duisburg–EssenDuisburgGermany
  2. 2.Designed Intelligence Group, Department of Industrial DesignEindhoven University of TechnologyEindhovenThe Netherlands

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