Enabling Cooperative Educational Game Design on the Web

  • Navid Ahmadi
  • Mehdi Jazayeri
  • Monica Landoni
Part of the Lecture Notes in Computer Science book series (LNCS, volume 7467)

Abstract

Educational game design environments enable end users to create computer games and are used as an engaging medium to teach programming to novice programmers. Although the cooperative dimension of end-user programming has been recognized and collaboration among novice programmers is advised, educational game design environments have remained solitary and desktop based, with only limited support for sharing—at most through a supplementary Website. Inspired by cooperation benefits of Web 2.0, we have developed AgentWeb, a fully Web-based game design environment that incorporates cooperation tools into the game design process. Coupled with the participative nature of Web 2.0 applications, AgentWeb enables a richer class of learning and collaboration in which the download-upload operations are unnecessary and users are given instant access to the design and implementation of other games. The sharing of design is an enabling ingredient for cooperative design. We present a preliminary evaluation of AgentWeb’s usability.

Keywords

End-user programming collaborative design educational game design Web 2.0 cooperative applications 

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Copyright information

© Springer-Verlag Berlin Heidelberg 2012

Authors and Affiliations

  • Navid Ahmadi
    • 1
  • Mehdi Jazayeri
    • 1
  • Monica Landoni
    • 1
  1. 1.Faculty of InformaticsUniversity of LuganoLuganoSwitzerland

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