A Design Pattern Library for Mutual Understanding and Cooperation in Serious Game Design
- Cite this paper as:
- Marne B., Wisdom J., Huynh-Kim-Bang B., Labat JM. (2012) A Design Pattern Library for Mutual Understanding and Cooperation in Serious Game Design. In: Cerri S.A., Clancey W.J., Papadourakis G., Panourgia K. (eds) Intelligent Tutoring Systems. ITS 2012. Lecture Notes in Computer Science, vol 7315. Springer, Berlin, Heidelberg
With serious games (SG) design it is difficult to offset fun and learning, especially when commercial partners, with different goals and methods, are involved. To produce an effective combination of fun and learning, we present our Design Pattern Library to address this issue. This library is aimed to help teachers fully take part in serious game design and to encourage mutual understanding between the different stakeholders enhancing cooperation.
Keywordsserious games methodology design patterns game design instructional design cooperation pedagogy
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