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Anisotropic Diffusion for Direct Haptic Volume Rendering in Lumbar Puncture Simulation

  • Andre MastmeyerEmail author
  • Dirk Fortmeier
  • Heinz Handels
Chapter
Part of the Informatik aktuell book series (INFORMAT)

Abstract

The segmentation of patient data often is mandatory for surgical simulations to enable realistic visual and haptic rendering. The necessary preparation time lies in the range from several hours to days. Here we augment a direct haptic volume rendering approach for lumbar punctures by edge-preserving smoothing preprocessing. Evaluation is carried out on user defined paths. Compared to our reference system force output can be improved over non-preprocessed image data.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2012

Authors and Affiliations

  • Andre Mastmeyer
    • 1
    Email author
  • Dirk Fortmeier
    • 1
    • 2
  • Heinz Handels
    • 1
  1. 1.Institute of Medical InformaticsUniversity of LübeckLübeckDeutschland
  2. 2.Graduate School for Computing in Medicine and Life SciencesUniversity of LübeckLübeckDeutschland

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