Evaluation of 3D Object Manipulation on Multi-touch Surfaces Using Unconstrained Viewing Angles

  • Daniel Mendes
  • Alfredo Ferreira
Part of the Lecture Notes in Computer Science book series (LNCS, volume 6949)


Recently, considerable research has been carried out regarding three-dimensional object manipulation on multi-touch surfaces. However, most current solutions were developed having in mind scenarios with a camera perpendicular to a scene axis, and cannot be easily used to manipulate three-dimensional objects in unconstrained viewpoints. In this paper, we present and evaluate a set of object manipulation techniques. As a test bed for this study, we used an unconstrained virtual LEGO modeling tool, taking advantage of ongoing work and popularity of LEGO construction among people of all ages. From this evaluation we improved our understanding on how users prefer to manipulate 3D objects on multi-touch surfaces.


Multi-touch interaction 3D object manipulation rotation translation user evaluation 


  1. 1.
    Conner, B., Snibbe, S., Herndon, K., Robbins, D., Zeleznik, R., Van Dam, A.: Three-dimensional widgets. In: Proc. of the 1992 Symposium on Interactive 3D Graphics (1992)Google Scholar
  2. 2.
    Fiorella, D., Sanna, A., Lamberti, F.: Multi-touch user interface evaluation for 3d object manipulation on mobile devices. Journal on Multimodal User Interfaces (2009)Google Scholar
  3. 3.
    Hancock, M.S., Carpendale, S., Vernier, F.D., Wigdor, D., Shen, C.: Rotation and translation mechanisms for tabletop interaction. In: Proc. Tabletop (2006)Google Scholar
  4. 4.
    Hancock, M., Carpendale, S., Cockburn, A.: Shallow-depth 3d interaction: design and evaluation of one-, two-and three-touch techniques. In: Proc. CHI (2007)Google Scholar
  5. 5.
    Hancock, M., ten Cate, T., Carpendale, S.: Sticky tools: Full 6dof force-based interaction for multi-touch tables. In: Proc. ITS (2009)Google Scholar
  6. 6.
    Kin, K., Agrawala, M., DeRose, T.: Determining the benefits of direct-touch, bimanual, and multifinger input on a multitouch workstation. In: Proc. GI 2009 (2009)Google Scholar
  7. 7.
    Martinet, A., Casiez, G., Grisoni, L.: The design and evaluation of 3d positioning techniques for multi-touch displays. In. In: IEEE Symposium on 3D User Interfaces (2010)Google Scholar
  8. 8.
    Mendes, D., Ferreira, A.: Virtual lego modelling on multi-touch surfaces. In: WSCG 2011 Full Papers Proceedings (2011)Google Scholar

Copyright information

© IFIP International Federation for Information Processing 2011

Authors and Affiliations

  • Daniel Mendes
    • 1
  • Alfredo Ferreira
    • 1
  1. 1.INESC-ID / IST / Technical University of LisbonLisboaPortugal

Personalised recommendations