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Constructing Differential Categories and Deconstructing Categories of Games

  • Jim Laird
  • Giulio Manzonetto
  • Guy McCusker
Part of the Lecture Notes in Computer Science book series (LNCS, volume 6756)

Abstract

We present an abstract construction for building differential categories useful to model resource sensitive calculi, and we apply it to categories of games. In one instance, we recover a category previously used to give a fully abstract model of a nondeterministic imperative language. The construction exposes the differential structure already present in this model. A second instance corresponds to a new Cartesian differential category of games. We give a model of a Resource PCF in this category and show that it enjoys the finite definability property. Comparison with a relational semantics reveals that the latter also possesses this property and is fully abstract.

Keywords

Operational Semantic Full Subcategory Monoidal Category Monoidal Structure Full Functor 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2011

Authors and Affiliations

  • Jim Laird
    • 1
  • Giulio Manzonetto
    • 2
  • Guy McCusker
    • 1
  1. 1.Department of Computer ScienceUniversity of BathBathUK
  2. 2.Intelligent SystemsRadboud UniversityNijmegenThe Netherlands

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