Scenario-Based Training: Director’s Cut
Research regarding autonomous learning shows that freeplay does not result in optimal learning. Combining scenario-based training with intelligent agent technology offers the possibility to create autonomous training enriched with automated adaptive support delivered by a director agent. We conducted an experiment to investigate whether directing training scenarios improves the quality of training. Six instructors rated video fragments of directed and non-directed scenarios in terms of learning value. Results show that the instructors consider directed scenarios to be considerably more effective for learning than non-directed scenarios. Implications for the design of a director agent are discussed.
Keywordsintelligent agents autonomous training director agent
Unable to display preview. Download preview PDF.
- 1.Baker, R.S.J., D’Mello, S.K., Rodrigo, M., Mercedes, T., Graesser, A.C.: Better to be frustrated than bored: The incidence, persistence, and impact of learners’ cognitive-affective states during interactions with three computer-based learning environments. Int. J. Hum-Comp. St. 68(4), 223–241 (2010)CrossRefGoogle Scholar
- 7.Magerko, B., Wray, R.E., Holt, L.S., Stensrud, B.: Customizing interactive training through individualized content and increased engagement. In: I/ITSEC (2005)Google Scholar
- 8.Marsella, S.C., Johnson, W.L., LaBore, C.: Interactive pedagogical drama. In: 4th International Conference on Autonomous Agents, pp. 301–308 (2000)Google Scholar
- 10.Miao, Y., Hoppe, U., Pinkwart, P.: Situation creator: A pedagogical agent creating learning opportunities. In: 13th International Conference on AIED, pp. 614–617 (2007)Google Scholar
- 12.Oser, R.L.: A structured approach for scenario-based training. In: 43rd HFES Annual Meeting, pp. 1138–1142 (1999)Google Scholar
- 14.Riedl, M.O., Stern, A., Dini, D., Alderman, J.: Dynamic experience management in virtual worlds for entertainment, education, and training. ITSSA, Special Issue on Agent Based Systems for Human Learning 4(2), 23–42 (2008)Google Scholar
- 15.Vygotsky, L.S.: Mind in Society: the Development of Higher Psychological Processes. Harvard University Press, Cambridge (1978)Google Scholar
- 16.Westra, J., Hasselt, H.v., Dignum, F., Dignum, V.: Adaptive serious games using agent organizations. Agents for Games and Simulations, 206–220 (2009)Google Scholar