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A Teachable-Agent Arithmetic Game’s Effects on Mathematics Understanding, Attitude and Self-efficacy

  • Lena Pareto
  • Tobias Arvemo
  • Ylva Dahl
  • Magnus Haake
  • Agneta Gulz
Part of the Lecture Notes in Computer Science book series (LNCS, volume 6738)

Abstract

A teachable-agent arithmetic game is presented and evaluated in terms of student performance, attitude and self-efficacy. An experimental pre-post study design was used, enrolling 153 3 rd and 5 th grade students in Sweden. The playing group showed significantly larger gains in math performance and self-efficacy beliefs, but not in general attitude towards math, compared to control groups. The contributions in relation to previous work include a novel educational game being evaluated, and an emphasis on self-efficacy in the study as a strong predictor of math achievements.

Keywords

teachable agents mathematics achievement attitude self-efficacy 

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Copyright information

© Springer-Verlag Berlin Heidelberg 2011

Authors and Affiliations

  • Lena Pareto
    • 1
  • Tobias Arvemo
    • 2
  • Ylva Dahl
    • 3
  • Magnus Haake
    • 4
  • Agneta Gulz
    • 5
  1. 1.Media & DesignUniversity WestSweden
  2. 2.Mathematical StatisticsUniversity WestSweden
  3. 3.School DevelopmentUddevalla SchoolsSweden
  4. 4.Lund University Design SciencesSweden
  5. 5.Lund University Cognitive ScienceSweden

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