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Liquid Course Artifacts Software Platform

  • Marcos Baez
  • Boualem Benatallah
  • Fabio Casati
  • Van M. Chhieng
  • Alejandro Mussi
  • Qamal Kosim Satyaputra
Part of the Lecture Notes in Computer Science book series (LNCS, volume 6470)

Abstract

Liquid Course Artifacts Software Platform aims to improve social productivity and enhance interactive experience for teaching and collaborating by using suppliment materials such as slides, exercises, audios, videos and books.

Keywords

Service Oriented Architecture Interactive Experience Suppliment Material Social Productivity Live Interaction 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

References

  1. 1.
    Ullrich, C., Borau, K., Luo, H., Tan, X., Shen, L., Shen, R.: Why web 2.0 is good for learning and for research: principles and prototypes. In: Proc. WWW 2008, pp. 705–714 (2008)Google Scholar
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    Bercovitz, B., Kaliszan, F., Koutrika, G., Liou, H., Mohammadi Zadeh, Z., Garcia-Molina, H.: CourseRank: a social system for course planning. In: Proc.SIGMOD 2009, pp. 1107–1110 (2009)Google Scholar
  3. 3.
    Huberman, B.A., Romero, D.M., Wu, F.: Crowdsourcing, attention and productivity. J. Inf. Sci. 35(6), 758–765 (2009)CrossRefGoogle Scholar
  4. 4.
    Golder, S.A., Huberman, B.A.: Usage patterns of collaborative tagging systems. J. Inf. Sci. 32(2), 198–208 (2006)CrossRefGoogle Scholar

Copyright information

© Springer-Verlag Berlin Heidelberg 2010

Authors and Affiliations

  • Marcos Baez
    • 1
  • Boualem Benatallah
    • 2
  • Fabio Casati
    • 1
  • Van M. Chhieng
    • 2
  • Alejandro Mussi
    • 1
  • Qamal Kosim Satyaputra
    • 2
  1. 1.Dipartimento di Ingegneria e Scienza dell’InformazioneUniversity of TrentoItaly
  2. 2.School of Computer Science and EngineeringUNSWSydneyAustralia

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