Advertisement

Skills-in-a-Box: Towards Abstract Models of Motor Skills

  • Michiel van de Panne
Conference paper
  • 1k Downloads
Part of the Lecture Notes in Computer Science book series (LNCS, volume 6459)

Abstract

When creating animated characters, we wish to develop models of motion that can generalize beyond a specific set of recorded motions. Significant progress has been made towards this end, including the development of controllers of growing sophistication for physically-simulated characters. In this talk, we take stock of some of the recent advances in the control of locomotion, with an eye towards identifying some of the common elements that might help define a future era of ‘downloadable skills’. We argue in favor of learned memory-based models that allow for skills to be developed and integrated in an incremental fashion.

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. 1.
    Coros, S., Beaudoin, P., van de Panne, M.: Generlized Biped Walking Control. ACM Trans. on Graphics (Proc. SIGGRAPH) 29(4), Article 130 (2010)Google Scholar
  2. 2.
    Coros, S., Beaudoin, P., van de Panne, M.: Robust task-based control policies for physics-based characters. ACM Trans. on Graphics (Proc. SIGGRAPH ASIA) 28(5), Article 170 (2009)Google Scholar
  3. 3.
    Coros, S., Beaudoin, P., Yin, K., van de Panne, M.: Synthesis of constrained walking skills. ACM Trans. on Graphics (Proc. SIGGRAPH ASIA) 27(5), Article 113 (2008)Google Scholar
  4. 4.
    Hodgins, J., Wooten, W., Brogan, D., O’Brien, J.: Animating human athletics. In: Proc. ACM SIGGRAPH, pp. 71–78 (1995)Google Scholar
  5. 5.
    de Lasa, M., Mordatch, I., Hertzmann, A.: Feature-based locomotion controllers. ACM Trans. on Graphics (Proc. SIGGRAPH) 29(4), Article 131 (2010)Google Scholar
  6. 6.
    Lee, Y., Kim, S., Lee, J.: Data-driven biped control. ACM Trans. on Graphics (Proc. SIGGRAPH) 29(4), Article 129 (2010)Google Scholar
  7. 7.
    Macchietto, A., Zordan, V., Shelton, C.R.: Momentum control for balance. ACM Trans. on Graphics (Proc. SIGGRAPH) 28(3) (2009)Google Scholar
  8. 8.
    Muico, U., Lee, Y., Popovic’, J., Popovic’, Z.: Contact-aware nonlinear control of dynamic characters. ACM Trans. on Graphics (Proc. SIGGRAPH) 28(3), Article 28(3), 81 (2009)Google Scholar
  9. 9.
    Wang, J., Fleet, D.J., Hertzmann, A.: Optimizing walking controllers. ACM Trans. on Graphics (Proc. SIGGRAPH Asia) (2009)Google Scholar
  10. 10.
    Yin, K., Coros, S., Beaudoin, P., van de Panne, M.: Continuation methods for adapting simulated skills. ACM Transactions Graph. (Proc. SIGGRAPH) 27(3) (2008)Google Scholar
  11. 11.
    Yin, K., Loken, K., van de Panne, M.: SIMBICON: Simple biped locomotion control. ACM Trans. on Graphics (Proc. SIGGRAPH) 26(3), Article 105 (2007)Google Scholar

Copyright information

© Springer-Verlag Berlin Heidelberg 2010

Authors and Affiliations

  • Michiel van de Panne
    • 1
  1. 1.Department of Computer ScienceUniversity of British ColumbiaCanada

Personalised recommendations