Teleimmersive Archaeology: Simulation and Cognitive Impact

  • Maurizio Forte
  • Gregorij Kurillo
  • Teenie Matlock
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 6436)


In this paper we present the framework for collaborative cyberarchaeology with support for teleimmersive communication which aims to provide more natural interaction and higher level of embodiment. Within the framework we create tools for exploration, interaction and communication of archaeologists in a shared virtual environment. Users at different geographical locations are captured by a set of stereo cameras to generate their real-time 3D avatars. The proposed framework is intended to serve as a virtual simulation environment where advanced behaviours, actions and new methodologies of research and training in archaeology, cognitive science and computer science could be tested.


Cyberarchaeology Teleimmersive Remote Collaboration Shared Virtual Environments Cognitive Impact 


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Copyright information

© Springer-Verlag Berlin Heidelberg 2010

Authors and Affiliations

  • Maurizio Forte
    • 1
  • Gregorij Kurillo
    • 2
  • Teenie Matlock
    • 1
  1. 1.School of Social Sciences, Humanities and ArtsUniversity of CaliforniaMerced
  2. 2.Dept. of Electrical Engineering and Computer SciencesUniversity of CaliforniaBerkeley

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