O3D-Based Game Learning Environments for Cultural Heritage Online Education

  • Lu Wang
  • Jian-wei Guo
  • Cheng-lei Yang
  • Hai-seng Zhao
  • Xiang-xu Meng
Conference paper

DOI: 10.1007/978-3-642-14533-9_43

Part of the Lecture Notes in Computer Science book series (LNCS, volume 6249)
Cite this paper as:
Wang L., Guo J., Yang C., Zhao H., Meng X. (2010) O3D-Based Game Learning Environments for Cultural Heritage Online Education. In: Zhang X., Zhong S., Pan Z., Wong K., Yun R. (eds) Entertainment for Education. Digital Techniques and Systems. Edutainment 2010. Lecture Notes in Computer Science, vol 6249. Springer, Berlin, Heidelberg

Abstract

This paper describes an approach, where an O3D-based virtual environment for learning cultural heritage is combined with a game environment to provide a friendly environment that makes learning more pleasant. We describe the game flow, design approach, and the exploration-based O3D API for creating interactive learning environment first. By using interactive teaching and learning system and multimedia exhibition methods, the game can arouse the enthusiasm of players’ learning.

Keywords

Educational games interactive teaching multimedia exhibition O3D 

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Copyright information

© Springer-Verlag Berlin Heidelberg 2010

Authors and Affiliations

  • Lu Wang
    • 1
  • Jian-wei Guo
    • 2
  • Cheng-lei Yang
    • 1
  • Hai-seng Zhao
    • 2
  • Xiang-xu Meng
    • 1
  1. 1.School of Computer Science and TechnologyShandong UniversityJi NanChina
  2. 2.School of Software CollegeShandong UniversityJi NanChina

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