ISVC 2009: Advances in Visual Computing pp 1009-1018 | Cite as

V-Volcano: Addressing Students’ Misconceptions in Earth Sciences Learning through Virtual Reality Simulations

  • Hollie Boudreaux
  • Paul Bible
  • Carolina Cruz-Neira
  • Thomas Parham
  • Cinzia Cervato
  • William Gallus
  • Pete Stelling
Part of the Lecture Notes in Computer Science book series (LNCS, volume 5875)

Abstract

Research in teaching and learning about Earth Sciences indicates that first year geology students not only lack knowledge about basic concepts, but that they may also have developed their own potentially incorrect explanations of those phenomena. Understanding volcanic concepts is one of the areas in which noticeable misconceptions occur, as a significant number of students seem to acquire their knowledge from non-traditional sources such as sensationalist media and catastrophic films. This paper presents V-Volcano, a virtual reality volcano activity learning environment that immerses students in a scientifically-accurate simulation of volcanic systems. Students are able to generate and manipulate volcanic eruptions in real-time with data monitoring to explore the effects of changing conditions. The goal is to provide a geoscience tool that can be used to correct student misunderstandings about volcanic phenomena.

Keywords

Virtual Reality Graphic User Interface Volcanic Eruption Virtual Reality Simulation Volcanic Bomb 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2009

Authors and Affiliations

  • Hollie Boudreaux
    • 1
  • Paul Bible
    • 1
  • Carolina Cruz-Neira
    • 1
  • Thomas Parham
    • 2
  • Cinzia Cervato
    • 2
  • William Gallus
    • 2
  • Pete Stelling
    • 3
  1. 1.University of Louisiana at LafayetteLafayette
  2. 2.Iowa State University 
  3. 3.Western Washington University 

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