Variations of the Turing Test in the Age of Internet and Virtual Reality

(Extended Abstract)
  • Florentin Neumann
  • Andrea Reichenberger
  • Martin Ziegler
Part of the Lecture Notes in Computer Science book series (LNCS, volume 5803)

Abstract

Inspired by Hofstadter’s Coffee-House Conversation (1982) and by the science fiction short story SAM by Schattschneider (1988), we propose and discuss criteria for non-mechanical intelligence:

We emphasize the practical requirements for such tests in view of massively multiuser online role-playing games (MMORPGs) and virtual reality systems like Second Life. In response to these new needs, two variations (Chomsky-Turing and Hofstadter-Turing) of the original Turing-Test are defined and reviewed. The first one is proven undecidable to a deterministic interrogator. Concerning the second variant, we demonstrate Second Life as a useful framework for implementing (some iterations of) that test.

Keywords

Virtual Reality Turing Machine Virtual Reality System Communication Round Imitation Game 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2009

Authors and Affiliations

  • Florentin Neumann
    • 1
  • Andrea Reichenberger
    • 1
  • Martin Ziegler
    • 1
  1. 1.University of Paderborn, University of Bochum, and Vienna University of TechnologyGermany

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