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OTTHO: On the Tip of My THOught

  • Pierpaolo Basile
  • Marco de Gemmis
  • Pasquale Lops
  • Giovanni Semeraro
Part of the Lecture Notes in Computer Science book series (LNCS, volume 5782)

Abstract

This paper describes OTTHO (On the Tip of my THOught), a system designed for solving a language game called Guillotine. The rule of the game is simple: the player observes five words, generally unrelated to each other, and in one minute she has to provide a sixth word, semantically connected to the others. The system exploits several knowledge sources, such as a dictionary, a set of proverbs, and Wikipedia to realize a knowledge infusion process. The main motivation for designing an artificial player for Guillotine is the challenge of providing the machine with the cultural and linguistic background knowledge which makes it similar to a human being, with the ability of interpreting natural language documents and reasoning on their content. Our feeling is that the approach presented in this work has a great potential for other more practical applications besides solving a language game.

Keywords

Word Meaning Knowledge Source Spreading Activation Language Game Human Player 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2009

Authors and Affiliations

  • Pierpaolo Basile
    • 1
  • Marco de Gemmis
    • 1
  • Pasquale Lops
    • 1
  • Giovanni Semeraro
    • 1
  1. 1.Dept. of Computer ScienceUniversity of BariBari

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