What You Feel Is What You Get: Mapping GUIs on Planar Tactile Displays
Exploiting the advantages of planar tactile displays, we aim for efficient and effective information retrieval for blind users. To facilitate orientation, we define four regions segmenting the available space: header, body, structure, and detail region. Furthermore, we suggest four views—layout, outline, symbol and operating view—that define how detailed and in which manner information from window-based applications is displayed on tactile displays.
KeywordsTactile user interface tactile interaction visually impaired tactile devices pin-matrix devices
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