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Playability Testing of Web-Based Sport Games with Older Children and Teenagers

  • Xavier Ferre
  • Angelica de Antonio
  • Ricardo Imbert
  • Nelson Medinilla
Part of the Lecture Notes in Computer Science book series (LNCS, volume 5613)

Abstract

Playability occupies a central role in videogame design. Heuristics may help for establishing the game concept, but some testing is essential for ensuring a wide acceptance in the target user population. The experience of designing and testing a set of web-based sport videogames is described, focusing on the heuristics employed and the testing approach. The results show that an emphasis on a simple set of game controls and the introduction of humorous elements has obtained a positive response from older children and teenagers.

Keywords

videogame design playability heuristics testing with older children and teenagers sport web-based games Olympic Games 

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Copyright information

© Springer-Verlag Berlin Heidelberg 2009

Authors and Affiliations

  • Xavier Ferre
    • 1
  • Angelica de Antonio
    • 1
  • Ricardo Imbert
    • 1
  • Nelson Medinilla
    • 1
  1. 1.Universidad Politecnica de MadridBoadilla del Monte (Madrid)Spain

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