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Potential Limitations of Multi-touch Gesture Vocabulary: Differentiation, Adoption, Fatigue

  • Wendy Yee
Part of the Lecture Notes in Computer Science book series (LNCS, volume 5611)

Abstract

The majority of gestural interactions in consumer electronics currently represent “direct” gestures related to the direct manipulation of onscreen objects. As gestural interactions extend beyond consumer electronics and become more prevalent in productivity applications, these gestures will need to address more abstract or “indirect” actions. This paper addresses some of the usability concerns associated with indirect gestures and their potential limitations for the typical end-user. In addition, it outlines a number of considerations for the integration of abstract gestures with productivity workspaces.

Keywords

Interaction design multi-touch software design gestures 

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Copyright information

© Springer-Verlag Berlin Heidelberg 2009

Authors and Affiliations

  • Wendy Yee
    • 1
  1. 1.User Centric, Inc.Oakbrook TerraceUSA

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