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The Hyper-trapeze: A Physically Active Audio-Visual Interface for Performance and Play

  • Anne Hoekstra
  • Christoph Bartneck
  • Michael J. Lyons
Part of the Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering book series (LNICST, volume 9)

Abstract

This paper reports the design, implementation, and application of a new interface for augmenting performance and play on the low flying trapeze. Sensors were used to gauge the motion of the trapeze and performer, mapping the data to control interactive sound and animation. The interface was tested in the context of a new multimedia composition entitled “Autumn”.

Keywords

trapeze performance interface exertainment exertion interface 

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Copyright information

© ICST Institute for Computer Science, Social Informatics and Telecommunications Engineering 2009

Authors and Affiliations

  • Anne Hoekstra
    • 1
  • Christoph Bartneck
    • 1
  • Michael J. Lyons
    • 2
  1. 1.Department of Industrial EngineeringEindhoven University of TechnologyNetherlands
  2. 2.College of Image Arts and SciencesRitsumeikan UniversityJapan

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