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A Parameterizable Framework for Replicated Experiments in Virtual 3D Environments

  • Daniel Biella
  • Wolfram Luther
Part of the Lecture Notes in Business Information Processing book series (LNBIP, volume 18)

Abstract

This paper reports on a parameterizable 3D framework that provides 3D content developers with an initial spatial starting configuration, metaphorical connectors for accessing exhibits or interactive 3D learning objects or experiments, and other optional 3D extensions, such as a multimedia room, a gallery, username identification tools and an avatar selection room. The framework is implemented in X3D and uses a Web-based content management system. It has been successfully used for an interactive virtual museum for key historical experiments and in two additional interactive e-learning implementations: an African arts museum and a virtual science centre. It can be shown that, by reusing the framework, the production costs for the latter two implementations can be significantly reduced and content designers can focus on developing educational content instead of producing cost-intensive out-of-focus 3D objects.

Keywords

Modeling of virtual 3D environments Code reusability Parameterizable framework Automated code generation Metadata standards Metadata editing 

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Copyright information

© Springer-Verlag Berlin Heidelberg 2009

Authors and Affiliations

  • Daniel Biella
    • 1
  • Wolfram Luther
    • 1
  1. 1.Institute of Informatics and Cognitive SciencesUniversity of Duisburg-EssenDuisburgGermany

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