A Web-Based Version of a Trivial Game to Promote Galician Culture

  • Miguel R. Luaces
  • Oscar Pedreira
  • Ángeles S. Places
  • Diego Seco
Conference paper
Part of the Lecture Notes in Business Information Processing book series (LNBIP, volume 18)


We present in this paper the architecture and some implementation details of a web-based version of a Trivial game. Our implementation achieves such a high degree of interactivity between the players that they perceive the game as being played in real-time. More importantly, no plug-in or applet is used in the architecture of the system. These properties are achieved by means of a carefully designed architecture that uses AJAX (Asynchronous JavaScript and XML) for data exchange. Using this approach, it is possible to develop any type of web-based collaborative software with few load on the web server. In the paper, we analyze traditional architectures for web-based applications and we show how our approach overcomes their limitations. Furthermore, we proof the efficiency of our approach by means of an empirical comparison.


Web application User interface AJAX Collaborative software e-Learning 


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Copyright information

© Springer-Verlag Berlin Heidelberg 2009

Authors and Affiliations

  • Miguel R. Luaces
    • 1
  • Oscar Pedreira
    • 1
  • Ángeles S. Places
    • 1
  • Diego Seco
    • 1
  1. 1.Databases LaboratoryUniversity of A CoruñaA CoruñaSpain

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