Smoothing Imprecise 1.5D Terrains

  • Chris Gray
  • Maarten Löffler
  • Rodrigo I. Silveira
Part of the Lecture Notes in Computer Science book series (LNCS, volume 5426)

Abstract

We study optimization problems in an imprecision model for polyhedral terrains. An imprecise terrain is given by a triangulated point set where the height component of the vertices is specified by an interval of possible values. We restrict ourselves to 1.5-dimensional terrains: an imprecise terrain is given by an x-monotone polyline, and the y-coordinate of each vertex is not fixed but constrained to a given interval. Motivated by applications in terrain analysis, in this paper we present two linear-time approximation algorithms, for minimizing the largest turning angle and for maximizing the smallest one. In addition, we also provide linear time exact algorithms for minimizing and maximizing the sum of the turning angles.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2009

Authors and Affiliations

  • Chris Gray
    • 1
  • Maarten Löffler
    • 2
  • Rodrigo I. Silveira
    • 2
  1. 1.Department of Computer ScienceTU BraunschweigGermany
  2. 2.Dept. Computer ScienceUtrecht UniversityThe Netherlands

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