An Intelligent Plot-Centric Interface for Mastering Computer Role-Playing Games

  • Carlos León
  • Federico Peinado
  • Álvaro Navarro
  • Héctor Cortiguera
Part of the Lecture Notes in Computer Science book series (LNCS, volume 5334)

Abstract

Role-Playing Game Mastering is one of the most cited examples of “ordinary life Interactive Storytelling” in scientific literature. There are some computer interfaces for game mastering, but most of them are designed as part of the toolkits that are used to control low-level events of specific videogame engines. In this paper a more abstract application has been developed, an intelligent graphic interface that allows human Game Masters to direct stories in virtual environments from a more comfortable and narration-oriented point of view.

Keywords

Graphic User Interface Virtual Environment Main Window Game Engine Characteristic Editor 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2008

Authors and Affiliations

  • Carlos León
    • 1
  • Federico Peinado
    • 1
  • Álvaro Navarro
    • 1
  • Héctor Cortiguera
    • 1
  1. 1.Departamento de Ingeniería del Software e Inteligencia ArtificialUniversidad Complutense de MadridSpain

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