Interactivity as Media Reflection between Art and Science

  • Monika Fleischmann
  • Wolfgang Strauss
Part of the Studies in Computational Intelligence book series (SCI, volume 141)


This article describes the evolution of interactivity in the media arts ranging from immersive virtual reality to intuitive interfaces for real-time installations, to online archives and tools for knowledge discovery finally unfolding in networked environments for public space. This development is exemplified by the authors’ own works and compared with selected media art works in the field.


Public Space Digital Medium Aesthetic Experience Virtual Reality Modelling Language Immersive Virtual Reality 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


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Copyright information

© Springer-Verlag Berlin Heidelberg 2008

Authors and Affiliations

  • Monika Fleischmann
    • 1
  • Wolfgang Strauss
    • 1
  1. 1.Fraunhofer Institute for Intelligent Analyze and Information Systems, MARS-Exploratory Media Lab / eCulture Factory BremenGermany

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