Real-Time Face Tracking for Attention Aware Adaptive Games

  • Matthieu Perreira Da Silva
  • Vincent Courboulay
  • Armelle Prigent
  • Pascal Estraillier
Part of the Lecture Notes in Computer Science book series (LNCS, volume 5008)


This paper presents a real time face tracking and head pose estimation system which is included in an attention aware game framework. This fast tracking system enables the detection of the player’s attentional state using a simple attention model. This state is then used to adapt the game unfolding in order to enhance user’s experience (in the case of adventure game) and improve the game attentional attractiveness (in the case of pedagogical game).


Face Detection Face Tracking Adventure Game Pedagogical Game Adaptive Game 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


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Copyright information

© Springer-Verlag Berlin Heidelberg 2008

Authors and Affiliations

  • Matthieu Perreira Da Silva
    • 1
  • Vincent Courboulay
    • 1
  • Armelle Prigent
    • 1
  • Pascal Estraillier
    • 1
  1. 1.Laboratoire Informatique Image InteractionUniversité de La RochelleLa Rochelle cedex 9France

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