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Evolutionary Pointillist Modules: Evolving Assemblages of 3D Objects

  • Penousal Machado
  • Fernando Graca
Part of the Lecture Notes in Computer Science book series (LNCS, volume 4974)

Abstract

A novel evolutionary system for the creation of assemblages of three dimensional (3D) objects is presented. The proposed approach allows the evolution of the type, size, rotation and position of 3D objects that are placed on a virtual canvas, constructing a non-photorealistic transformation of a source image. The approach is thoroughly described, giving particular emphasis to genotype–phenotype mapping, and to the alternative object placement strategies. The experimental results presented highlight the differences between placement strategies, and show the potential of the approach for the production of large-scale artworks.

Keywords

Evolutionary Art Evolutionary Image Filters Non- Photorealistic Rendering Assemblage 

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Copyright information

© Springer-Verlag Berlin Heidelberg 2008

Authors and Affiliations

  • Penousal Machado
    • 1
  • Fernando Graca
    • 1
  1. 1.CISUC, Department of Informatics EngineeringUniversity of Coimbra, Polo II of the University of CoimbraCoimbraPortugal

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