Simulation of Flexible Tubes in VR

  • Florian Mannuß
  • André Hinkenjann
  • Gernot Göbbels
  • Martin Göbel
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 4841)

Abstract

We present a Virtual Reality application enabling interactive, physically correct simulation of tube-like flexible objects. Our objective was to describe flexible objects by a set of parameters (length, diameter and material constants) instead of rigid geometry (triangle meshes) and to give the user the possibility to add, delete and manipulate those flexible objects in a stereo projected environment in real-time.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2007

Authors and Affiliations

  • Florian Mannuß
    • 1
  • André Hinkenjann
    • 1
  • Gernot Göbbels
    • 2
  • Martin Göbel
    • 2
  1. 1.University of Applied Sciences Bonn-Rhein-Sieg, Sankt AugustinGermany
  2. 2.fleXilution GmbH, CologneGermany

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