Field-Based Coordination of Mobile Intelligent Agents: An Evolutionary Game Theoretic Analysis

  • Krunoslav Trzec
  • Ignac Lovrek
Conference paper

DOI: 10.1007/978-3-540-74819-9_25

Part of the Lecture Notes in Computer Science book series (LNCS, volume 4692)
Cite this paper as:
Trzec K., Lovrek I. (2007) Field-Based Coordination of Mobile Intelligent Agents: An Evolutionary Game Theoretic Analysis. In: Apolloni B., Howlett R.J., Jain L. (eds) Knowledge-Based Intelligent Information and Engineering Systems. KES 2007. Lecture Notes in Computer Science, vol 4692. Springer, Berlin, Heidelberg

Abstract

The paper deals with field-based coordination of agent team in which the continental divide game is applied as a coordination mechanism. The agent team consists of self-interested mobile intelligent agents whose behaviour is modelled using coordination policies based on adaptive learning algorithms. Three types of learning algorithms have been used: three parameter Roth-Erev algorithm, stateless Q-learning algorithm, and experience-weighted attraction algorithm. The coordination policies are analyzed by replicator dynamics from evolutionary game theory. A case study describing performance evaluation of coordination policies according to the analysis is considered.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2007

Authors and Affiliations

  • Krunoslav Trzec
    • 1
  • Ignac Lovrek
    • 2
  1. 1.Ericsson Nikola Tesla, R&D Centre, Krapinska 45, HR-10000 ZagrebCroatia
  2. 2.University of Zagreb, Faculty of Electrical Engineering and Computing, Department of Telecommunications, Unska 3, HR-10000 ZagrebCroatia

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