Surface Reconstruction Using Polarization and Photometric Stereo
This paper presents a novel shape recovery technique that combines photometric stereo with polarization information. First, a set of ambiguous surface normals are estimated from polarization data. This is achieved using Fresnel theory to interpret the polarization patterns of light reflected from dielectric surfaces. The process is repeated using three different known light source positions. Photometric stereo is then used to disambiguate the surface normals. The relative pixel brightnesses for the different light source positions reveal the correct surface orientations. Finally, the resulting unambiguous surface normal estimates are integrated to recover a depth map. The technique is tested on various objects of different materials. The paper also demonstrates how the depth estimates can be enhanced by applying methods suggested in earlier work.
KeywordsSingular Value Decomposition Surface Normal Zenith Angle Azimuth Angle Shape Recovery
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