Implementing an Interactive Collage Table System with Design Puzzle Exploration
By combining puzzles as the metaphor as well as the mechanism, design puzzles provide an interesting computational method to both design exploration and representing the design ideas via collage images. By using multi-touch technology such as FTIR, this research implements a physical controlling device called Collage Tables (CoTa) for directly manipulating the design collages, which using the mechanism developed over the years from design puzzles. By focusing on the interactive behaviours of design collage, the exploration rules as well as puzzle rules are further developed and elaborated in this paper. The exploration search mechanism and the system (CoTa) in both hardware and software part of CoTa is also evaluated and computed for the purpose of reification. A set of possible interaction is also documented in this paper.
Keywordsinteractive collage table design collage multi-touch and sketch design puzzle design exploration
Unable to display preview. Download preview PDF.
- 1.Archea, J.: Puzzle-Making: What Architects Do When No One Is Looking. Computability of Design, pp. 37–52. Wiley-Interscience, New York (1987)Google Scholar
- 2.Chang, T.W.: Supporting Design Learning with Design Puzzles - Some Observations of on-Line Learning with Design Puzzles. In: DDSS 2004, Kluwer Academic, Dordrecht (2004)Google Scholar
- 3.Lin, C.J., Chang, T.W., Yang, L.C., Chen, H.C.: E-Learning with Puzzle Collages. In: The 5th European Conference on Product and Process Modeling in the Building and Construction Industry, Turkey, ECPPM 2004 (2004)Google Scholar
- 4.Yang, L.C., Chang, T.W., Lin, C.J., Chen, H.C.: Exploring Visual Information with Puzzle Rule–a Design Collage Approach. In: ISARC 2004, Korea (2004)Google Scholar
- 5.Rekimoto, J., Ullmer, B., Oba, H.: Datatiles: A Modular Platform for Mixed Physical and Graphical Interactions. In: SIGCHI 2001, Seattle, WA, USA, ACM Press, New York (2001)Google Scholar
- 6.Han, J.Y.: Low-Cost Multi-Touch Sensing through Frustrated Total Internal Reflection. In: UIST 2005, Seattle, Washington, USA, ACM Press, New York (2005)Google Scholar
- 7.Lin, C.C.: Puzzle Server - a Framework for Record, Share, Organization in Design Process. National Yunlin University of Science & Technology (2004)Google Scholar
- 8.Yang, L.C.: Exploring Visual Information with Puzzle Rules-a Design Collage Approach. National Yunlin University of Science & Technology (2004)Google Scholar
- 9.Cheng, Y.B., Chang, T.W.: Solving Design Puzzle with Physical Interaction - a Collage Table Implementation. In: CAADRIA 2007, Nanjing, China, CAADRIA Proceeding (2007)Google Scholar