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Abstract

In agile development stories are typically used to define small, independent pieces of functionality that have value for the customer. They are most often used to define requirements for future development. This paper describes a project where stories were used on a much broader scale as part of a strategic planning exercise to identify a long-term development roadmap for a new system. Stories were used not only to define what needed to be built but also to document existing functionality and gaps with current systems. This resulted in the generation of a large number of stories, which created challenges with managing and keeping the stories up to date as the project proceeded.

Keywords

User Story Strategic Option Future Requirement Current Functionality Extreme Program 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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References

  1. 1.
    Beck, K.: Extreme Programming Explained: Embrace Change. Addison-Wesley, Reading (2000)Google Scholar
  2. 2.
    Jeffries, R., Anderson, A., Hendrickson, C.: Extreme Programming Installed. Addison-Wesley, Reading (2001)Google Scholar

Copyright information

© Springer Berlin Heidelberg 2007

Authors and Affiliations

  • Lawrence Ludlow
    • 1
  1. 1.Intelliware Development Inc., 1709 Bloor Street West, Suite 200, Toronto, Ontario,M6P 4E5Canada

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