Increasing the Scalability and the Speedup of a Fish School Simulator

  • Christianne Dalforno
  • Diego Mostaccio
  • Remo Suppi
  • Emilio Luque
Part of the Lecture Notes in Computer Science book series (LNCS, volume 5073)

Abstract

In this work we present improvements in the speedup and scalability of a distributed fish school simulator. The results were achieved using a new communication strategy for logical processes (LPs) and changing the algorithm of neighbors’ selection that is applied to every fish in each simulation step. In the proposed approach each sender process anticipates future neighbors LP’s data needs. The new proposed strategy reduces communication time by limiting the amount of messages exchanged among LPs. The new neighbors’ selection algorithm was developed with the aim of avoiding unnecessary work. Diminishing the instructions executed by each fish being simulated in each simulation step caused a great reduction in the simulation time.

Keywords

Communication Strategy Parallel Version Communication Time Simulation Step Sequential Version 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2008

Authors and Affiliations

  • Christianne Dalforno
    • 1
  • Diego Mostaccio
    • 1
  • Remo Suppi
    • 1
  • Emilio Luque
    • 1
  1. 1.Computer Architecture and Operating System Department (CAOS)University Autonoma of BarcelonaBarcelonaSpain

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