Edutainment 2008: Technologies for E-Learning and Digital Entertainment pp 487-496 | Cite as
Designing Virtual Players for Game Simulations in a Pedagogical Environment: A Case Study
Abstract
The development of learner’ activities is a key element in the design of a pedagogy based on constructivism. A classic way to implement this pedagogy in practice consists in using simulation. When the simulation is a game, the learner is stimulated by competition with other learners. But, sometimes, there are not enough human players. In order to increase the “playability”, we need to introduce virtual players. These virtual players must be defined with respect to 4 properties: (i) to play in a normal way, neither too well nor too poorly, (ii) their behaviour must be unpredictable, (iii) they must not cheat and (iv) they must not be distinguishable from human players. In this paper, we propose a methodology to define such virtual players and we illustrate it in the case of the SIMPLUS project, a business game.
Keywords
Learning Environments virtual player business simulation reverse-engineering knowledge-based systemPreview
Unable to display preview. Download preview PDF.
References
- Analyzing a new learning strategy according to different knowledge levels. Computers & Education 27(2), 115–127 (1996)Google Scholar
- [Baylor A. & Kim Y. 05]Simulating Instructional Roles through Pedagogical Agents. International Journal of Artificial Intelligence in Education 15, 95–115 (2005)Google Scholar
- [Baylor, A. L. 00]Beyond butlers: Intelligent agents as mentors. Journal of Educational Computing, Research 22(4), 373–382 (2000)Google Scholar
- [Beaufils & Richoux, 03]Un schéma théorique pour situer les activités avec des logiciels de simulation dans l’enseignement de la physique, Didaskalia. pp 9–38 (2003) Google Scholar
- [Chan, T.-W. 91]Integration-Kid: A Learning Companion System. In: Mylopolous, J., Reiter, R. (eds.) Proceedings of the Twelfth International Conference on Artificial Intelligence (IJCAI-1991), vol. 2, pp. 1094–1099. Morgan Kaufmann Publishers Inc., San Francisco (1991)Google Scholar
- [Chan, T. W., & Baskin, A. B. 90]Learning companion systems. In: Frasson, C., Gauthier, G. (eds.) Intelligent tutoring systems at the crossroads of artificial intelligence and education, pp. 7–33. Ablex Publishing Corporation, NJ (1990)Google Scholar
- [Chan, T. W., & Chou, C. Y. 97]Exploring the design of computer supports for reciprocal tutoring systems. International Journal of Artificial Intelligence in Education 8, 1–29 (1997)Google Scholar
- [Crampes M. , & Saussac G, 99]Facteurs qualité et composantes de scenario pour la conception de simulateurs pédagogiques à vocation comportementale. revue STE 6(1), 11–36 (1999)Google Scholar
- [de Jong T., 04]Learning Complex Domains and Complex tasks, the Promise of Simulation Based Trainig. In: CALIE 2004 conference, Grenoble, pp. 17–23 (2004)Google Scholar
- [Dillenbourg, P., & Self, J. 92]People power: A human-computer collaborative learning system. In: Frasson, C., McCalla, G.I., Gauthier, G. (eds.) ITS 1992. LNCS, vol. 608, pp. 651–660. Springer, Heidelberg (1992)Google Scholar
- [Dupuy J.-P, 99]Aux origines des sciences cognitives, édition La Découverte, Paris, p. 188 (1999)Google Scholar
- [Giroux S., Paquette G., Pachet F., & Girard J., 96]EpiTalk - A Platform for Epiphyte Advisor Systems Dedicated to Both Individual and Collaborative Learning Intelligent Tutoring Systems, 363–371 (1996)Google Scholar
- [Gouarderes, G., Minko A., & Richard L., 99]Simulation et environnement multi-agents pour l’apprentissage de la maintenance d’avions. revue STE 6(1), 143–187 (1999)Google Scholar
- [Guéraud V., Pernin J-P., Cagnat J-M., & Cortes G. 99]Environnements d’apprentissage bases sur la simulation- Outils auteur et experimentations. revue STE 6(1), 95–141 (1999)Google Scholar
- [Johnson, W. L., Rickel, J. W., & Lester, J. C. 00]Animated pedagogical agents: Face-to-face interaction in interactive learning environments. International Journal of Artificial Intelligence in Education 11, 47–78 (2000)Google Scholar
- [Koedinger, K. R., & Anderson, J. R. 97]Intelligent tutoring goes to school in the big city. International Journal of Artificial Intelligence in Education 8, 30–43 (1997)Google Scholar
- [Kort, B., Reilly, R., & Picard, R. W. 01]An affective model of interplay between emotions and learning: Reengineering educational pedagogy-building a learning companion. In: Proceedings IEEE International Conference on Advanced Learning Technologies (2001)Google Scholar
- [Uresty J. & du Boulay B., 04]Expertise, Motivation and Teaching in Learning Companion Systems. International Journal of Artificial Intelligence in Education 14, 67–106 (2004)Google Scholar