On the Design of an Artificial Life Simulator

  • Dara Curran
  • Colm O’Riordan
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 2773)


This paper describes the design of an artificial life simulator. The simulator uses a genetic algorithm to evolve a population of neural networks to solve a presented set of problems. The simulator has been designed to facilitate experimentation in combining different forms of learning (evolutionary algorithms and neural networks). We present results obtained in simulations examining the effect of individual life-time learning on the population’s performance as a whole.


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Copyright information

© Springer-Verlag Berlin Heidelberg 2003

Authors and Affiliations

  • Dara Curran
    • 1
  • Colm O’Riordan
    • 1
  1. 1.Dept. of Information TechnologyNational University of IrelandGalwayIreland

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