An Efficient Synthetic Vision System for 3D Multi-character Systems

  • Miguel Lozano
  • Rafael Lucia
  • Fernando Barber
  • Fran Grimaldo
  • Antonio Lucas
  • Alicia Fornes
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 2792)

Abstract

This poster deals with the problem of sensing virtual environments for 3D intelligent multi-character simulations. As these creatures should display reactive skills (navigation or gazing), together with the necessary planning processes, required to animate their behaviours, we present an efficient and fully scalable sensor system designed to provide this information (low level + high level) to different kinds of 3D embodied agents (games, storytelling, etc).

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Copyright information

© Springer-Verlag Berlin Heidelberg 2003

Authors and Affiliations

  • Miguel Lozano
    • 1
  • Rafael Lucia
    • 2
  • Fernando Barber
    • 1
  • Fran Grimaldo
    • 2
  • Antonio Lucas
    • 1
  • Alicia Fornes
    • 1
  1. 1.Computer Science DepartmentUniversity of Valencia(Burjassot) ValenciaSpain
  2. 2.Institute of RoboticsUniversity of Valencia(Paterna) ValenciaSpain

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