“Is It Within My Reach?” – An Agents Perspective

  • Zhisheng Huang
  • Anton Eliëns
  • Cees Visser
Part of the Lecture Notes in Computer Science book series (LNCS, volume 2792)

Abstract

This paper investigates three levels of reaching actions for intelligent virtual agents: reach by hand, reach by body, and reach by move. ‘Reach by hand’ is discussed as a typical inverse kinematics problem which involves the arm joints. ‘Reach by body’ is examined as a decision-making problem for the involved joints. ‘Reach by move’ is investigated as a search problem with a set of rational postulates for modeling agent’s knowledge/beliefs to reach objects by moving. The paper also discusses how the approaches can be tested and implemented for a virtual agent platform which is based on the distributed logic programming language DLP and VRML/X3D, the standard Web3D technology.

Keywords

Paral Dmax 

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Copyright information

© Springer-Verlag Berlin Heidelberg 2003

Authors and Affiliations

  • Zhisheng Huang
    • 1
  • Anton Eliëns
    • 1
  • Cees Visser
    • 1
  1. 1.Intelligent Multimedia GroupVrije Universiteit AmsterdamAmsterdamThe Netherlands

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