A Model of Interpersonal Attitude and Posture Generation

  • Marco Gillies
  • Daniel Ballin
Part of the Lecture Notes in Computer Science book series (LNCS, volume 2792)


We present a model of interpersonal attitude used for generating expressive postures for computer animated characters. Our model consists of two principle dimensions, affiliation and status. It takes into account the relationships between the attitudes of two characters and allows for a large degree of variation between characters, both in how they react to other characters’ behaviour and in the ways in which they express attitude.


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Copyright information

© Springer-Verlag Berlin Heidelberg 2003

Authors and Affiliations

  • Marco Gillies
    • 1
  • Daniel Ballin
    • 2
  1. 1.UCL@Adastral Park, University College LondonIpswichUK
  2. 2.Radical Multimedia Lab, BTexactIpswichUK

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