Testing Ambient Assisted Living Solutions with Simulations
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The paper introduces a testing solution for evaluating Ambient Assisted Living systems by means of 3D simulations generated with a game engine, complex event processing, and classifiers. The solution aims to ensure that: (1) some key features of the problem appear in the simulation, and (2) the assistive solution interacts with the persons in the right way. A specific testing solution is needed because of the evolving nature of the simulation (each iteration of the requirements specification involves changes in the activities within the simulation) and the assistive solution (it operates in real time and evaluating its performance may require manually inspecting hours of simulation). The approach is illustrated with a proof-of-concept experiment.
Keywords3D simulation Ambient Assisted Living (AAL) Real-time simulation Requirements gathering
We acknowledge support from the project “Collaborative Ambient Assisted Living Design (ColoSAAL)” (TIN2014-57028-R ) funded by Spanish Ministry for Economy and Competitiveness; and MOSI-AGIL-CM (S2013/ICE-3019) co-funded by the Region of Madrid Government, EU Structural Funds FSE, and FEDER.
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