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Multi-user Industrial Training and Education Environment

Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 10851)

Abstract

Currently, virtual reality is presented as a solution to the difficulties for teaching and training in industrial processes in the technical area, so a virtual environment was developed where trainers, users, teachers and students interact as the case may be to carry out processes in the automotive industry such as engine assembly and car body assembly. By carrying out these processes in a virtual environment, the aim is for users to gain skills and become familiar with the activities to be carried out in real life. The easy usability of accessories and the user-friendliness of the immersion in the virtual environment makes the participants have a good experience and in the future show their interest in continuing to use a virtual environment for training or acquiring new knowledge.

Keywords

Virtual reality Automotive engineering Unity3D Multipurpose training 

Notes

Acknowledgements

The authors would like to thanks to the Corporación Ecuatoriana para el Desarrollo de la Investigación y Academia –CEDIA for the financing given to research, development, and innovation, through the CEPRA projects, especially the project CEPRA-XI-2017- 06; Control Coordinado Multi-operador aplicado a un robot Manipulador Aéreo; also to Universidad de las Fuerzas Armadas ESPE, Universidad Técnica de Ambato, Escuela Superior Politécnica de Chimborazo, and Universidad Nacional de Chimborazo, and Grupo de Investigación en Automatización, Robótica y Sistemas Inteligentes, GI-ARSI, for the support to develop this work.

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Copyright information

© Springer International Publishing AG, part of Springer Nature 2018

Authors and Affiliations

  1. 1.Univeridad de las Fuerzas Armads ESPESangolquíEcuador
  2. 2.Escuela Superior Politécnica de ChimborazoRiobambaEcuador
  3. 3.Universidad Nacional de ChimborazoRiobambaEcuador

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