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Immersive Virtual System Based on Games for Children’s Fine Motor Rehabilitation

  • Edwin Pruna
  • Jenny Tigse
  • Alexandra Chuquitarco
  • Ivón Escobar
  • Marco Pilatásig
  • Eddie Daniel Galarza
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 10851)

Abstract

We present a 3D virtual system for children’s fine motor rehabilitation, it is created three environments with the software Unity. These environments generate playful and entertaining backgrounds; several tests for the system operation are performed which include working with children with ages of 5 to 14 years. The results allow to determine the fine motor movements, in addition it is determined that the trajectories made by children’s fingers when performing the games are suitable for fine motor rehabilitation. Finally, the usability test SEQ is also performed, which give us results of (56.4 ± 0.37), this shows the user’s acceptation of the system.

Keywords

Virtual reality Rehabilitation Motor LeapMotion Oculus rift 

Notes

Acknowledgements

We thank the “Universidad de las Fuerzas Armadas ESPE” for financing the investigation project number 2016-PIC-0017.

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Copyright information

© Springer International Publishing AG, part of Springer Nature 2018

Authors and Affiliations

  • Edwin Pruna
    • 1
  • Jenny Tigse
    • 1
  • Alexandra Chuquitarco
    • 1
  • Ivón Escobar
    • 1
  • Marco Pilatásig
    • 1
  • Eddie Daniel Galarza
    • 1
  1. 1.Universidad de las Fuerzas Armadas ESPESangolquiEcuador

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