Predictive Analytics for Leadership Assessment

  • Johan de HeerEmail author
  • Paul Porskamp
Conference paper
Part of the Advances in Intelligent Systems and Computing book series (AISC, volume 783)


This paper reports on an exploratory study utilizing data mining techniques to predict leadership constructs based on game play data. The learning objective of the game is (1) to become aware of devilish dilemmas during crisis situations, and (2) to understand ones’ leadership style in dealing with these dilemmas. Do player’s act like a People person, as an Administrator, or more like a Figurehead. We evaluate several data mining techniques to predict scoring on these ‘classes’. Our data set consists of 21600 instances. This data was captured over the last 4 years over the course of numerous training sessions for professionals in crisis management organizations in the Netherlands. We found that some algorithms perform significantly better than others in terms of predicting scoring on our test data. Our aim is to develop robust predictive models on the basis of which learning instructions could be given to the trainees during game play to increase their learning journey. However, we conclude that fit for purpose predictive models depend on domain knowledge in the specific field of application.


Game based learning Stealth assessment Human behavior modelling and analytics Crisis management 


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Copyright information

© Springer International Publishing AG, part of Springer Nature 2019

Authors and Affiliations

  1. 1.Thales Research and Technology - HengeloThales NetherlandsHengeloThe Netherlands

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