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The Nature of Difference in User Behavior Between Real and Virtual Environment: A Preliminary Study

  • Takehiko Yamaguchi
  • Hiroki Iwadare
  • Kazuya Kamijo
  • Daiji Kobayashi
  • Tetsuya Harada
  • Makoto Sato
  • Sakae Yamamoto
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 10904)

Abstract

In this study, we examined the effect of different types of behavioral strategy on performance as well as on behavior in three types of different information representation method such as real task environment, VR-based task environment, and MR-based task environment in order to identify some features that enable to be applied for performance-based/behavioral-based measurement for the characterization of the SoE and its sub-components. As the results, we found that there was a significant difference in task performance such as time completion time, and parameter of time-to-collision distribution, as well as on user behavior such as decomposed motion data.

Keywords

The sense of embodiment Virtual reality Singular value decomposition method 

Notes

Acknowledgements

This work was supported by the Grant-in-Aid for Scientific Research (B) from Ministry of Education, Japan, Grant Number: 17H01782.

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Copyright information

© Springer International Publishing AG, part of Springer Nature 2018

Authors and Affiliations

  • Takehiko Yamaguchi
    • 1
  • Hiroki Iwadare
    • 1
  • Kazuya Kamijo
    • 1
  • Daiji Kobayashi
    • 2
  • Tetsuya Harada
    • 3
  • Makoto Sato
    • 4
  • Sakae Yamamoto
    • 3
  1. 1.Tokyo University of ScienceChino-CityJapan
  2. 2.Chitose Institute of Science and TechnologyChitoseJapan
  3. 3.Tokyo University of ScienceKatsushika-kuJapan
  4. 4.Tokyo Metropolitan UniversityHino-shiJapan

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