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Governing Narrative Events with Tropes as Institutional Norms

Conference paper
Part of the Communications in Computer and Information Science book series (CCIS, volume 732)

Abstract

A narrative world can be viewed as a form of society in which characters follow a set of social norms whose collective function is to guide the characters through (the creation of) a story arc and reach some conclusion. By modelling the rules of a narrative using norms, we can govern the actions of agents that act out the characters in a story. Agents are given sets of permitted actions and obligations to fulfil based on their and the story’s current situation. However, a way to describe stories in terms of social norms is needed. Existing formalisms for narrative do not work at multiple layers of abstraction, and do not provide a rich enough vocabulary for describing stories. We use story tropes as a means of building reusable story components with which we describe the social norms that govern our storyworld agents.

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Copyright information

© Springer International Publishing AG, part of Springer Nature 2018

Authors and Affiliations

  1. 1.Department of Computer ScienceUniversity of BathBathUK
  2. 2.Department of Computer Science and Creative TechnologiesUniversity of the West of EnglandBristolUK

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