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Move, Interact, Learn, Eat – A Toolbox for Educational Location-Based Games

  • Leif OppermannEmail author
  • Steffen Schaal
  • Manuela Eisenhardt
  • Constantin Brosda
  • Heike Müller
  • Silke Bartsch
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 10714)

Abstract

Educational location-based games provide a link between content and its real-life relevance in a physical environment. Location-based activities for authentic learning provide multiple opportunities, but educators still perceive technological and organisational barriers. There is a need for easy-to-use tools to facilitate the design of playful location-based mobile learning activities that can be integrated into larger curriculums. In this project a transdisciplinary team (educational experts in outdoor education, in nutrition and consumer education, computer scientists) co-created an online authoring system for location-based games, the MILE.designer. This authoring system provides several formats of tasks that can easily be adapted and located intuitively using a simple map interface. Several tasks can be combined into an educational geogame to be provided for a native smartphone app, the MILE.explorer. The theoretical background and the transdisciplinary development process are described, formative and summative evaluation results based on participatory observation and on focus group discussions are presented and further implications discussed.

Keywords

Educational location-based game Learning game design model Online authoring system 

Notes

Acknowledgments

We are grateful to all participating educators, students and educational multipliers participating in this study. Thanks must go to Andreas Taske for implementing the Android app and for tech support. Special thanks go to Lena Lapschansky for supporting this study and for collaboration in the research project. The project is funded by the Baden-Wuerttemberg State Ministry for Rural Areas and Consumer Protection (MLR) within the grant “Jugendliche und digitale Medien” from 12/2012–11/2016.

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Copyright information

© Springer International Publishing AG, part of Springer Nature 2018

Authors and Affiliations

  • Leif Oppermann
    • 1
    Email author
  • Steffen Schaal
    • 2
  • Manuela Eisenhardt
    • 2
  • Constantin Brosda
    • 1
  • Heike Müller
    • 3
  • Silke Bartsch
    • 3
  1. 1.Fraunhofer FITSankt AugustinGermany
  2. 2.PH LudwigsburgLudwigsburgGermany
  3. 3.PH KarlsruheKarlsruheGermany

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