Abstract
This chapter explores the evolution of practices and research in the fields of networked music performance (NMP) and telematic art with a focus on tele-improvisation. It outlines the development of telecommunications technologies in tandem to the creative projects and systems devised by artists and musicians. The emphasis here is on the innovations of the practitioner, adapting and developing approaches and technologies for creative purpose. It is not intended to be an exhaustive survey but rather an overview of telematic sound, music and arts practices, and the technological agenda that has shaped NMP research. This chapter highlights how artists have been at the forefront of exploring the conceptual and philosophical characteristics of remote networked interaction. Musicians, on the other hand, have primarily focused on the technical aspects of interface development, synchronisation, and connectivity. The literature reveals the need for a greater understanding of the interactive and experiential characteristics of the telematic musical experience, which this book addresses. The chapter begins with a summary and history of relevant network technologies and architectures to provide an overview of key terms and concepts referred to throughout the book.
Stop thinking about art works as objects and start thinking about them as triggers for experiences.
—Roy Ascott
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Notes
- 1.
Refers to the network established by Leonard Kleinrock at UCLA, which was the first network to implement the protocol suite TCP/IP.
- 2.
L'informatisation de la Societe (La Documentation Francaise, 1978 was translated and published as The Computerization of Society by MIT press in Nora and Minc (1981).
- 3.
View video documentation of public reactions to the installation Hole in Space (1980) https://www.youtube.com/watch?v=QSMVtE1QjaU.
- 4.
British computer scientist Tim Berners Lee first proposed the hypertext transfer protocol (HTTP), at CERN (The European Organization for Nuclear Research).
- 5.
The concept of Cyberspace began its life as science fiction in William Gibson’s 1984 book Neuromancer.
- 6.
Max/MSP is a powerful software tool and programming language that can manipulate audio-visual data.
- 7.
Video of the installation is available to view from https://vimeo.com/18024397.
- 8.
More information on the UpStage platform provided available here https://upstage.org.nz/.
- 9.
Avatar Body Collision is a collaborative, globally distributed performance troupe. For information on performances, please visit http://creative-catalyst.com/abc/.
- 10.
Refers to real-world spaces, galleries, bars, theatres in which audiences could experience the performances. For more information on participating nodes please visit https://upstage.org.nz/blog/?page_id=3718.
- 11.
VisitorsStudio can be accessed through the following link http://www.visitorsstudio.org/.
- 12.
Dissention Convention was an artistic response to the US Republican Party Convention held in New York in August 2004. For more information please visit http://www.furtherfield.org/dissensionconvention/.
- 13.
An archive of Month of Sundays can be viewed from https://telesound.net/performance/mos/.
- 14.
More information on Distant Presences performances by Ethernet Orchestra please visit http://eartrumpet.org/research.html#distantpresences.
- 15.
To view video documentation of Graphics Ships, please visit https://vimeo.com/83458633.
- 16.
Audio-Visual documentation of the Clock Tower performance http://crossfade.walkerart.org/brownbischoff/hub_texts/hub_clocktower_f.html.
- 17.
Quintet.net is network music system that can be downloaded from the following link https://quintetnet.hfmt-hamburg.de/wiki/projects/quintetnet/Quintetnet.html.
- 18.
100 Meeting Places concert program can be downloaded from https://ccrma.stanford.edu/groups/soundwire/music/concerts/2007_03_22__100_Meeting_Places.pdf.
- 19.
Sound Painting was invented by Walter Thompson in 1974 and evolved out of a need to coordinate multidisciplinary live performance that includes musicians, actors, dancers, and visual artists.
- 20.
Performance can be viewed at https://www.youtube.com/watch?v=wLJcDoJQ2ck.
- 21.
Refers to experiments syncing live programming with music software Ableton with live performers. View link https://www.youtube.com/watch?v=7_bThqJXFBY&t=0s&list=PL7fp8OaImSfJNkE6scQ32N2bgGM4LySCj&index=3.
- 22.
Syphon is an open-source Mac OS X technology that allows applications to share frames—full frame rate video or stills—with one another in real-time. For more information visit http://syphon.v002.info/.
- 23.
Comprovisation refers to music creation in which some element of prescribed form or structure can be the starting point for improvisatory exploration. Comprovisation has its roots in electroacoustic music but it can be applied to any semi-improvised music and include graphic scores or programmed sounds and rhythms.
- 24.
Audio-visual documentation of Antipode can be viewed at https://www.youtube.com/watch?v=jV574RqyooM&feature=youtu.be.
- 25.
FILTER—Freely Improvising, Learning and Transforming Evolutionary Recombination system http://dvntsea.com/filter.
- 26.
_derivations interactive performance system http://derivations.net/.
- 27.
Zamyatin—Autonomous performance system http://olliebown.com/.
- 28.
Audio excerpt of Washing Machine http://eartrumpet.org/Springerfiles/washingmachine_excerpt.wav.
- 29.
Phase shifting is a technique first developed by the Minimalist composer Steve Reich. It involves cycles of a musical phrase being played together before slowly drifting out of sync (phase) to create new harmonic or rhythmic variations.
- 30.
Details on student Sound Spectrum performances can be viewed at https://ethernetorchestra.net/education/.
- 31.
Audio mixes of performances are available to listen to at the NINJAM auto-song archive https://archive.org/details/ninjam_autosongs_20170718/20170718_0420_0000-boobies-thegrabbi-creative-czk-willier19.mp3.
- 32.
Log into the NINJAM forum at https://forum.cockos.com/forumdisplay.php?f=8.
- 33.
More information on installing Sofasession please visit http://www.sofasession.com/.
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Mills, R. (2019). Telematics, Art and the Evolution of Networked Music Performance. In: Tele-Improvisation: Intercultural Interaction in the Online Global Music Jam Session . Springer Series on Cultural Computing. Springer, Cham. https://doi.org/10.1007/978-3-319-71039-6_2
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