A Novel Serious Game for Trust-Related Data Collection in Supply Chains

  • Marco Niemann
  • Frederik Elischberger
  • Pia Diedam
  • Jorge Hopkins
  • Rewat Thapa
  • Diego de Siqueira BragaEmail author
  • Bernd Hellingrath
  • Anthony Lins
  • Rennan Cavalcante Raffaele
  • Fernando Buarque de L. Neto
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 10622)


Trust is considered an essential factor to develop and maintain business and supply chain relationships. However, it is hard to investigate its mechanisms due to the lack of supply chain trust-related datasets. This lack forces researchers to use artificially and often self-generated datasets which limit the validity of results and comparability with different approaches. Striving for the generation of less artificial trust datasets, this paper presents a novel serious game to gather trust information in a B2B supply chain setting.


Serious games Trust Supply chains Behavioral experiment Data analytics Docker Online game Multiplayer game 


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Copyright information

© Springer International Publishing AG 2017

Authors and Affiliations

  1. 1.Westfälische Wilhelms-Universität MünsterMünsterGermany
  2. 2.Catholic University of PernambucoRecifeBrazil
  3. 3.University of PernambucoRecifeBrazil

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