Virtual Role-Play with Rapid Avatars

  • Ning Wang
  • Ari Shapiro
  • David Schwartz
  • Gabrielle Lewine
  • Andrew Wei-Wen Feng
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 10498)

Abstract

Digital doppelgangers possess great potential to serve as powerful models for behavioral change. An emerging technology, the Rapid Avatar Capture and Simulation (RACAS), enables low-cost and high-speed scanning of a human user and creation of a digital doppelganger that is a fully animatable virtual 3D model of the user. We designed a virtual role-playing game, DELTA, with digital doppelgangers to influence a human user’s attitude to-wards sexism on college campuses. In this demonstration, we will showcase the RACAS system and the DELTA game.

Keywords

Persuasive technology Digital doppelganger Virtual role-playing game Rapid avatar 

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Copyright information

© Springer International Publishing AG 2017

Authors and Affiliations

  • Ning Wang
    • 1
  • Ari Shapiro
    • 1
  • David Schwartz
    • 2
  • Gabrielle Lewine
    • 2
  • Andrew Wei-Wen Feng
    • 1
  1. 1.Institute for Creative TechnologiesUniversity of Southern CaliforniaPlaya VistaUSA
  2. 2.Department of PsychologyUniversity of Southern CaliforniaLos AngelesUSA

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