Possible Interpretations for Game Refinement Measure

  • Shuo XiongEmail author
  • Long ZuoEmail author
  • Hiroyuki IidaEmail author
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 10507)


This paper explores possible interpretations for game refinement measure which has been successfully used to quantify the game sophistication of various types of games such as boardgames and sports. It presents a brief sketch of game refinement theory with a focus on its early works with boardgames, expansion into continuous movement games such as sports, and a bridge between sports and boardgames. It then highlights the bridging idea while considering possible interpretations for game refinement measure, and the meaning of game refinement measure is discussed with a focus on the skill and chance aspects in game playing. It enables to have a new perspective of game refinement theory. Moreover, an example of interpretation for game refinement measure from boardgames and continuous movement games such as MOBA game is shown. The interpretation is well fitting to our intuition as game players and spectators.


Game refinement measure Game progress model Boardgame Continuous movement game, sports, MOBA game 



This research is funded by a grant from the Japan Society for the Promotion of Science (JSPS), within the framework of the Grant-in-Aid for Challenging Exploratory Research (grant number 26540189) and Grant-in-Aid for JSPS Fellow.


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Copyright information

© IFIP International Federation for Information Processing 2017

Authors and Affiliations

  1. 1.Japan Advanced Institute of Science and TechnologyNomiJapan

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