Engaging Students in Co-designing Wearable Enhanced Learning Kit for Schools

  • Marge Kusmin
  • Kadri-Liis Kusmin
  • Mart Laanpere
  • Vladimir Tomberg


Estonian Lifelong Learning Strategy (ELLS) 2020 aims to implement ambitious Digital Turn towards 1:1 computing, and schools are expected to explore new ways of using novel technologies (including wearables) to facilitate creative and collaborative learning through interdisciplinary projects. This case study summarises a pilot project that engaged 7th–12th grade students in research-based design of a mobile kit for wearable enhanced learning, under the guidance of university researchers. Five groups of students, four from urban and one from a small rural school, were involved in testing, redesigning and expanding the initial set of wearables: trackers, Arduino boards, Adafruit Gemma sensors, cables, tools, etc. This case study followed design-based research approach that involved composing four personas (two students, a teacher and an entrepreneur) and three usage scenarios as input for iterative prototyping and experimentation process. We also conducted a design experiment with university students to get confirmation of suitability of these IoT kits. In the next step of the pilot project, students are going to be engaged in an iterative process of learning, researching, experimenting with and prototyping these mobile kits of wearable technology that could help them to carry out inquiry-based learning (IBL) of their own learning process and environment.


Living labs Digital innovation Problem-based learning Internet of Things Wearable learning kits 


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Copyright information

© Springer Nature Switzerland AG 2019

Authors and Affiliations

  • Marge Kusmin
    • 1
  • Kadri-Liis Kusmin
    • 1
  • Mart Laanpere
    • 1
  • Vladimir Tomberg
    • 1
  1. 1.School of Digital TechnologiesTallinn UniversityTallinnEstonia

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