AHFE 2017: Advances in Human Factors in Wearable Technologies and Game Design pp 186-192 | Cite as
Development of a Game-Based and Haptically Enhanced Application for People with Visual Impairment
Abstract
The objective of this study is to develop educational games for people with visual impairment to learn science in a fun and interactive method (i.e., a serious educational game). The paper comprises investigations of the effect of tactile feedback and collaboration on the game for visually impaired users within the framework of game-based science learning (GBSL). Results showed significant effects of tactile feedback and collaboration on participants’ presence and immersion levels. The research will enhance the future development and application of game-based science learning.
Keywords
Game-based science learning Tactile Collaboration Visual impairmentNotes
Acknowledgments
This research was supported by the Research Enhancement Grant (REG) at Lamar University. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the authors and do not necessarily reflect the views of the REG.
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